![]() ![]() ![]() If the above step doesn’t work, go to C:\Users(Your Username)\AppData\Roaming. Resubscribe to your mods and start the launcher to let it download everything again. Then, go to your Steam\Steamapps\Workshop\Content folder and delete the 1142710 folder. If you have anything else there you asking for big troubles.Ĥ. Do NOT use any beta builds! Avoid beta tabs in steam game settings/properties entirely, there should be always selected - no beta participation. Make sure your game is always updated to latest Live build. Make sure you have no mods or mod remains in your Data folder of the game.ģ. Avoid using any mods not created by our team if you are not 100% sure about compatibility, always best to ask us directly first on our social media/discord etc.,Ģ. Aspiring Champions of Tzeentch (Glaives)ġ. ![]() ![]() Aspiring Champions of Tzeentch (Great Weapons).Aspiring Champions of Tzeentch (Shields).Chaos Warriors of Tzeentch (Great Weapons).Mod now has exactly 465 custom units - Factions Covered - All WH1 WH2 Kislev, Cathay, Ogre Kingdoms, Khorne, Slaanesh and Tzeentch. Roster Expansion for Tzeentch (23 new units): Sixth Warhammer III Content Update - Get ready for Change! To Theakrus, Jop, GunKing, Lingling and 海豹子 for permission to use some of their Tzeentch custom parts and textures. Added support of the new custom lords to the 4 and 3 skill points per level submods, as well as the insane difficulty submod,.Small balance changes to our custom lords and their skills,.The skill dump is now clearly labelled as such,.Added two new subtypes to the Ogre Slaughtermaster lord – Heavens and Death,.Updated Greater Daemon Variety Reskin to latest version,.Updated Unique Faction UI mod to latest version,.Updated Building Progression Icons Mod to latest version,.Balance changes tol Kislev techs and skills – Infantry Melee Defence reduced.Balance changes to various Cathay infantry high tier units,.Balance changes to various building effects,.Improved stats of all Giant units increased their speed,.Various balance changes across all factions,.It must be something in the air… Wait, why are you so green? We hope that you are going to enjoy the latest content that we have prepared for you in this update! And now we all must go and lay down a little bit, since we are now feeling too good. You can find the full changelog for this update below This update also contains two new variants for the Ogre Slaughtermaster Lord - Death and Heavens! Despite being subtypes of pre-existing vanilla Slaughtermasters, our Lords come equipped with a custom line of red skills and custom models, to add a little bit of variety to your caster roster while you are busy chopping up your enemies into pieces small enough to put into stew. The full details of this update, as usual, are available in the changelog below. Blessed with an additional eye or two (or five) and plotting constantly, these cunning warriors will gladly kill all your enemies for you and then each other, as long as it is a part of your constantly changing plan (or counterplan). Regardless of how we got here though, we are now happy to announce the newest set of roster additions for everybody’s favourite straight talker, Tzeentch. Everything we are presenting to you today we have only included after first carefully thinking, calculating, designing, examining, cross-examining, drawing, re-drawing our plans and then double and triple crossing each other during the working stage (do not ask). It is update time today, and it is going just as planned. ![]()
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